Before this goes public, you guys get first crack at it.
Part 1 of Resident Evil Requiem is officially up early here for members, and right away this game wastes no time making everything feel uncomfortable.
The opening already has that classic Resident Evil tension:
dark spaces, bad lighting, suspicious noises, and the growing feeling that every hallway is about to become a bad decision.
This first session is very much the beginning of figuring out what kind of game this wants to be, and so far it feels like it wants to keep people nervous.
A few things immediately stood out:
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The atmosphere is doing heavy lifting in the best way
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Sound design is excellent and deeply rude
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Exploration already feels dangerous
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Confidence drops quickly
This is one of those starts where you can already tell the game understands pacing.
Public upload goes live soon, but members get it first.